Game Development

Published titles and major development projects

Heartwood Online Co-Founder & Sole Programmer
E Bros
Jan 2022 — Present

Co-founded and built a full-scale MMORPG from the ground up that achieved 4,300 concurrent players. Responsible for 100% of programming — client, server, networking, persistence, and all gameplay systems.

Unity / C# Java Backend Custom Networking Database Architecture Performance Optimization Live Operations
  • Scaled to 4,300 concurrent players with 99.99% uptime
  • Designed custom low-latency networking protocol from scratch
  • Implemented complex persistent world systems
  • Real-time gameplay for thousands of simultaneous players
heartwoodonline.com
Bitmates MMO Technical Lead
Bitmates
Sep 2021 — Aug 2022

Technical lead for a blockchain-integrated MMO. Architected the entire backend infrastructure and established foundational client systems. Led technical vision and implementation strategy.

Unity / C# Java Backend Blockchain Integration Multiplayer Architecture
  • Designed complete backend architecture from scratch
  • Integrated blockchain / NFT functionality
  • Built scalable multiplayer infrastructure
bitmates.io
Great eSports Manager Sole Programmer
Independent — Released on Steam
May 2017 — Aug 2017

Solo programmer for a sports management simulation game released commercially on Steam. Handled 100% of technical implementation — core game logic, simulation systems, Steam SDK integration.

Unity / C# Steam SDK Management Simulation UI/UX Programming
  • Successfully shipped commercial game on Steam
  • Implemented complex management simulation systems
  • Managed entire technical development pipeline solo
View on Steam
Curse of Aros Game Programmer
Curse of Aros
May 2020 — Sep 2021

Led development of a major content update for an established online RPG with an active player base. Gained deep experience with live game operations and player-facing delivery.

Java Kotlin Live Operations
  • Delivered major content update for live game
  • Maintained game stability during active development
curseofaros.com
Multiple Projects Sole Programmer
New Horizon Games
Jan 2017 — Jan 2022

Sole programmer at Texas-based game studio. Led all technical development across multiple concurrent projects — responsible for the entire pipeline from concept to implementation.

Unity / C# Technical Leadership Remote Collaboration

Extensive Development History

Beyond published titles, I've worked on countless game projects across different genres and scales. Like most game developers, many projects don't reach market — but each one contributed to a deep well of problem-solving experience, rapid prototyping, and technical adaptability.

Defense & Critical Systems

Mission-critical software for defense, automotive, and industrial industries

Underwater Defense Systems Defense Technology
Saab AB
Aug 2019 — Jan 2020

Senior consultant developing critical underwater defense systems. Architected real-time systems for maritime defense applications requiring the highest reliability and performance standards.

C++ Python JavaScript Real-time Systems
Heavy Vehicle Camera Systems Automotive Technology
Saab AB
Apr 2019 — Jun 2019

Developed safety-critical camera systems for heavy vehicles using C and QT5, focusing on robust embedded solutions for demanding automotive environments.

C QT5 Embedded Systems
Automotive Assembly Controllers Industrial Automation
Atlas Copco
Sep 2014 — Dec 2014

Embedded software for precision screwdriver controllers in automotive assembly lines. High-performance, real-time control systems for critical manufacturing processes.

C++ Embedded Programming Real-time Control

Telecom & Enterprise

Scalable infrastructure and enterprise applications

LTE/4G Network Development Telecom Infrastructure
Ericsson (via Cybercom)
Jan 2015 — Jun 2015

Developed test environments for Ericsson's LTE/4G network infrastructure, building comprehensive testing frameworks for next-generation telecommunications technology.

Network Programming LTE/4G Test Automation
Multi-Platform Enterprise Solutions Enterprise Software
Indentive
Aug 2015 — Nov 2017

Led development of IPTV portals, mobile applications, and Windows services for enterprise clients across multiple industries.

IPTV Development Mobile Apps Windows Services

Get In Touch

BSc. Computer Science
Linköping University, Institute of Technology — 2011–2014

Open to opportunities

Primarily interested in senior game developer and technical lead roles, but always open to the right opportunity. Happy to discuss remote, contract, part-time, or full-time arrangements.

LinkedIn ↗